Made by creatives who build, for the people who create.
We are writers, artists and engineers who make stories for a living. We built the studio we wanted for ourselves: one place for the whole craft, made to protect and support the people who use it.

Answerable to writers, and no one else.
Inkbreaker has no investors and no venture funding. It is paid for by the writers who use it. That keeps every decision pointed at you: no pressure to sell your data, train anything on your words, or grow at your expense.
- Made by people who makeWriters, artists and engineers who use Inkbreaker for their own work.
- Built to protect the workPrivate by default, a record of provenance for every piece, and your words are always yours.
- Here for the long runFunded by subscriptions, so nothing is sold on.
Inkbreaker started from a specific frustration. Tools that try to improve writing by smoothing it toward an average teach writers to sound like each other.
Alyssa Glasco has been a craft technologist for over 15 years, and part of that time went into building AI feedback for student writing. It left her convinced that writing is where AI, as it is used today, does the most harm to the skill it claims to help.
A writer who lets AI polish a draft doesn't learn what made it rough. A writer who lets AI critique their work doesn't build the eye that critique is meant to train.
A cross-discipline team of coders, artists, musicians and writers.

She started Inkbreaker to work on her own writing and couldn't find a tool that measured prose craft. So she built one, with no AI in it. Every score comes from published readability research and can be checked by hand.
Media requests and interview inquiries can be sent to press@inkbreaker.com.
Jonathan De LeonAnimation and marketingJonathan works across everything Spiffai makes, on animation, technical animation, marketing and motion media. He has animated for Rooster Teeth, as a crowds animator on RWBY and gen:LOCK, and for DreamWorks Animation.
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SaliencyBiasLead artistSali is Spiffai’s lead artist and works across everything it makes. She is a 2D artist, working in concept art, comics and pixel art.
ComicsClaim your desk.
For writers 18 and up, on every device.
