Worldbuilding tools
World Bible
The home for everything you've decided about a world. Add characters, places, factions, and events as structured entries the other tools can read.
The World Bible is where a world lives. Every character, place, faction, event, and idea is an entry, and the bible keeps them ordered, searchable, and ready for the other tools to read. It's a Pro worldbuilding tool, alongside the Time Weaver, the Relationship Web, the Lexicon Engine, and the Consistency Sentinel.
The Builder
Open the tool from Tools, then pick a world (or make one). The Builder tab is your working view. A row of filters across the top counts your entries by type (Characters, Locations, Factions, Events, Artifacts, Concepts, Systems), and a search box filters the whole world at once. Each section lists its entries with a short subtitle, drag handles for ordering, and quick edit and delete controls.
The world preamble at the top is the opening note a reader sees on your public world page. Keep it short: a line or two on what this world is.
Adding and editing an entry
Click Add an entry (or the "+ Add" button on a section) and pick an entity template. The template decides which fields the entry carries, so a Character asks for Role and Allegiance while a Location asks for something else.
Click an entry to edit it in place. You can change its name, fill in the template's fields, add custom fields, and attach images. The first image you add becomes the entry's portrait for cards, lists, and the published view. A References section shows which other entries point at this one, so you can see how connected a character is without leaving the form. Edits save as you go and broadcast to any other tab open on the same entry.
To reorganize the bible's structure rather than a single entry, Entity templates opens the template manager, and Manage all entries opens the full list view.
Reference, Pieces, and the public page
The tabs across the top switch what you're looking at:
- Reference renders the bible the way a reader would see it, grouped and formatted like an encyclopedia.
- Pieces lists the stories set in this world and lets you add or remove them in bulk.
- Images holds the world's reference library. Import a picture once, then attach it to any entry from that entry's editor.
- Settings holds the world itself, in three sub-tabs: Identity for its name, description, and cover; Preferences for the public switch and version history; and a Danger zone for deleting the world. Audience, Access, and Publish control who can see it.
Use View public page any time to see exactly what a reader gets.
Setting pieces in a world
A piece belongs to a world when it's set there, and that link is what ties your writing to the bible: the Consistency Sentinel checks the draft against the world's facts, and the world's public page can gather it.
Open the Pieces tab and click Add or remove pieces. The manager lists everything you've written with a checkbox. Tick the pieces you want in this world, clear the ones you don't, and save. A piece already set in another world moves over when you save it, since a piece lives in one world at a time.
You can still set a single piece from its own editor, but the manager is the quick way to gather a backlog of drafts into the world they belong to.
Each entry's connections
Open any entry to reach its profile: its fields and notes, its relationships, the timeline moments it appears in, and, for places, the locations it contains. A Linked from list gathers every other entry that points at this one, whether through a linked-entry field, the place it sits in, an event set there, or a mention in another entry's notes. It is the wiki's "what links here", so you can see at a glance how connected a character or place is and reach any of those entries in one click. When the world is public, visitors see the profile too, read-only.
Deleting a world
When you want a world gone, open the Settings tab and switch to the Danger zone sub-tab. Delete this world moves the whole world to Trash, along with its entries, timelines, relationships, and systems. Your written pieces are not deleted. Inkbreaker asks you to confirm first.
Nothing is erased right away. You can restore the world from Manage, then Trash, until your plan's recovery window closes, and recovering it brings its entries, timelines, and relationships back with it. See Saving and recovering your work for how long the window lasts.
How the other tools use it
The bible is the source the rest of the suite reads. The Relationship Web turns linked-entry fields into graph edges. The Time Weaver places your Event entries on a shared timeline. The Consistency Sentinel checks your draft against the bible's facts and flags contradictions. Name the data once, the same way, and every tool understands it.
To move between them, use the Tools menu in the header. It jumps you to any other worldbuilding tool, or to the Entity Types and Relationship Types editors, already set to the world you are in and opening in a new tab so this one stays put. Every worldbuilding tool carries the same menu.
See also: Entity Templates, Images for worlds and entries, Worldbuilding FAQ.
Still stuck? Head back to Support to report a bug or reach the team.